A downloadable game

Buy Now$20.00 USD or more


This is an imaginary story (which may never happen, but which then again may),
About someone with great power, who chose to use that power only for the good of all.

Anyone Can Wear The Mask is a tabletop RPG about a superhero, a supervillain, and the city they share. Throughout play, you’ll record the adventures of a great hero as they defend their city, stand up to those in power, and eventually confront a terrible nemesis. You’ll draw maps, roll dice, pull cards from a deck, and make a living record of the city and its people.

Ultimate Edition

This is the final version of the game, complete with a:

  • Fully-illustrated, revised rulebook with interior and cover illustrations by Elijah Forbes
  • Fully-narrated audiobook, ready by Aaron Catano-Saez
  • Playingcards.io virtual playspace & Google Docs character tracker
  • The first issue of ACWTM: CityScapes, Capt. Turbine & Node City, with interior illustration by Saly Lockheart

ACWTM: CityScapes

ACWTM CityScapes are pre-generated superhero scenarios, with detailed information on a Hero, their City, and the various threats that put that City in peril. Use them to kickstart your next game of Anyone Can Wear the Mask, or drop the characters, locations, and threats into your superhero RPG of choice!

Check out the full collection for more info!

About the Game

  • Players: 1 to 3
  • Required Materials: A standard 54-card deck of playing cards (with Jokers); 3 to 5 six-sided dice; a journal and materials to write with

Credits

Press Coverage

Actual Play Podcasts

Interviews & Review

Awards

Purchase

Buy Now$20.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $20 USD. You will get access to the following files:

ACWTM CityScapes Issue #1 - Captain Turbine & Node City.pdf 1 MB
Anyone Can Wear the Mask - Online Play Tools.pdf 787 kB
Anyone Can Wear the Mask - The Audiobook.zip 27 MB
Anyone Can Wear the Mask (Ultimate Edition) - Pages.pdf 8 MB
Anyone Can Wear the Mask (Ultimate Edition) - Spreads.pdf 8 MB
anyone-can-wear-the-mask (for use with PlayingCardsIO).pcio 1 MB

Exclusive content

Support this game at or above a special price point to receive something exclusive.

Community Copies

For each copy of Anyone Can Wear the Mask, sold, a copy of the game is made available to members of the community for whom the listed price would be a hardship. If you are unable to purchase a copy of the game at full price, please claim one of these free copies, no questions asked.

Run a Game!

Buy at this level, and in addition to a digital copy of the game, Jeff will run a custom game of Anyone Can Wear the Mask for you and a friend.

Build a Scenario!

Buy at this level, and in addition to a copy of the game, Jeff will work with you to create your own custom scenario (complete with powers for the Hero, noteworthy locations & neighborhoods for the City, and potential threats for the Villain), which will then be made available for everyone who buys the game.

Download demo

Download
Anyone Can Wear the Mask Preview.pdf 414 kB

Development log

Comments

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I grabbed the og game immediately upon release because it took the rules from one of my fav solo/small group rpgs (Mnemonic: Beyond the Rift) & ported it to one of my fave genres (superheroes). 

The addition of a virtual playspace with the playingcards.io table & google doc character keeper make this the most accessible solo rpg i've ever interacted with & i SUPER look forward to the day when I get to play this w/ a couple of friends!!

I'm guilty of being a sucker for a finalized layout with artwork. I read ACWTM back in May and it seemed like a cool game, but reading it now in its beautiful, finished form and I'm truly captivated by it. I'm looking forward to doing a full video analysis in February!

(-12)

I appreciate how the main rulebook is both apolitical and applicable to a broad variety of opinions and beliefs which may or may not be in line with that of the author.

I do not appreciate how the two CityScapes available upon release are not.

(+7)

If you thought the game was "apolitical" then you misread about half the text in the game. I'm glad the CityScapes were there to make things more explicit for you.

(+2)

I listened to this on the party of one podcast and it was amazing. Fingers crossed for a part 2!

(+3)

Listened to a couple of podcasts running the game. It sounds like an absolutely grand old time. The way I've been doing the math on time for how a full-length game runs, looks like it will be longer than the advertised 2-6 hours with how many cards it takes minimum to get to the Downfall. Maybe take some away due to Collateral Damage, though it'll still be a while, maybe a game not finished in one sitting. What might you recommend for a shortened game?

Great question! I'm going to add this as a note in the back of the book, but: What I've been doing for shorter APs is instead of using a full deck, pulling the top 10 cards off and using that as my "deck." The only thing to make sure of when you do this is, if there are any kings in the mini-deck you've pulled, that you add in the Ace of the corresponding suit. Then, just shuffle in the Joker into the back half of your mini-deck as usual.

(+2)

I listened to the Character Creation Cast series on this game. I'm really excited to give it a try!

(+1)

Picked this up after I heard it on Character Creation Cast and One Shot today, and I'm looking forward to when I get to play this with my friends. This is a cool game. Keep up the cool creative work.

(+1)

This looks amazing! And exactly what I want in my superhero stories (and why Superman will always be my favorite)! Are you planning to do a print run at some point? I'm 100% getting this, but would love to have it on my shelf if it's an option. Thanks!

No plans for a print run right now (primarily because, at ~10 pages, it doesn't make a ton of sense to print), but once we have some pregen scenarios and additional content, it might make sense to do so! We did format it in a print-friendly size... just in case. :)

(+1)

Just finished two runs of Anyone Can Wear the Mask as a solo player, and loved it. The rules encourage recurring characters, building to dramatic climaxes, all of the things that make extended superhero runs so satisfying. I'd been looking for something that emulated the feel of superhero comics for a long time, and this definitely does it.

(+1)

This is easily one of the best games for emulating the sheer joy and beauty of superhero media.

If you like the best of superhero comics, you need to pick this up